Losing still feels like the game rolling a die and deciding to destroy you, rather than you failing to play the game well because it's all still RNG-based there's no skill in the game failing to give you anything you can use. Enemies still spawn in random patterns and the gun still ignores your pitiful wishes that it would shoot the thing coming up the center lane when it's busy lavishing the walls above and below with storms of fire and ice. Anyway, is it enough to flip my review to a positive one?Įrm, no the fundamental statement that the game is basically a slot machine hasn't actually changed. I don't know what the nuke is, and the discipline thing h. To start with (and in direct response to that reply below), while I don't agree that 'every single facet of the game' has been improved and don't know that I agree it's even been redone unless that means back-end work, I will agree that things have been updated and mixed around. Third and way more important than all the nonsense and waffling: an actual update to my review after sinking a bunch more time into the game today (around two hours at time of writing this edit) and finally reaching, although not beating wave 50. EDIT, May 3rd, '22: First off, holy carp, I got a dev reply.
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